picogame
Demos ▾
The two scrolling demos are the fastest way to learn the big-map workflow — load one and inspect how its map size + camera are set up.
Export ▾
Keep the PNGs next to it, then run tools/scene_build.py.

Build a picogame level

  1. Paint ground: pick the Paint tool, choose a tile, drag on the map.
  2. Make it scroll: in the Level panel (Select tool) set World size bigger than one screen — try the 3× wide or 2×2 screens preset. The dashed white box shows one screen.
  3. Place a sprite and name one player (Select tool → name field).
  4. Camera: in Select (nothing selected) set follow → player to make it scroll.
  5. Export → scene.json → bake with tools/scene_build.py.

Best way to learn scrolling: load a scrolling demo below and inspect how its map size + camera are set up.

Pan: hold Space or middle-drag. Zoom: Ctrl+wheel or +/−. Undo: Ctrl+Z. Press ? anytime for all shortcuts.