Credits & licenses
picogame — the native engine, the Python helpers, the simulator, the tools, the editor, and these docs — is original work under the MIT License.
With thanks to the projects it builds on and borrows from:
- PicoLibSDK — Miroslav Němeček. The engine borrows rendering techniques from it, and a few example games and their assets are ports of PicoLibSDK originals.
- circuitpython-stage — Radomir Dopieralski.
The
stage/ugamecompatibility layer and the bundled bitmap font build on it. - TinyJoypad — Daniel C. Inspiration for a genre example.
- Kenney — the free pixel art used in the tutorials.
- CircuitPython — the runtime picogame runs on.
Where picogame ships anything derived from these, the upstream author’s copyright and license travel inside the source file itself. That’s the authoritative record, so we don’t repeat the per-file details here.